![]() ![]() ![]() You're better off using an ethernet cable.)Ħ) Use the "/name name" command to change your name. (Note: If anyone is using WiFi (excluding spectators), the game may be laggy unless they have a strong signal with low interference. Also, if the host is behind an NAT (home router), the port will needed to be forwarded.Įveryone else needs to use the command "/connect host port" to connect to the host, where "host" is the IP address of the host and "port" is the port that the host chose to host the server. The host needs to type the "/server port" command in the box at the bottom and hit enter, where "port" is the port number the server will listen on for connections. One person will host the server and everyone else will connect to the host. (If I could, I would have the netplay plugin automatically distribute the save file to everyone else, but it is impossible for an input plugin to know where the save files are located.)ĥ) Open the game. If each player does not have the exact same save file, the emulators will probably desync. The save file is located in the "Save" folder by default. Send the save file for that game to each player you plan to play with. ![]() To be a spectator, unplug all controllers.Ĥ) Select a game to play. (The netplay plugin relies on another input plugin to do the actual work of reading input from the keyboard/controller.) Make sure one and only one controller is plugged in for each player that will be playing locally (at the same computer). Then, select and configure an input plugin to use. It is an input plugin that supports netplay.Ģ) Open Project64 and select AQZ NetPlay as the input plugin.ģ) Go to Options, Configure Controller Plugin. Netplay Input Plugin is a plugin for Project64. ![]() AQZ Netplay Input Plugin v0.20 for Project64 is released. ![]()
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